By Kevin Smith, Walter Flanagan, Art Thibert
Written by way of Kevin SmithArt via Walter Flanagan & artwork ThibertCover by way of invoice SienkiewiczVariant covers by means of Gene Ha because the darkish Knight stalks the evening preying upon Gotham City's criminals, Bruce Wayne spends his days getting reacquainted with former female friend Silver St. Cloud. Plus, Batman learns the identify of his mysterious masked best friend. From celebrity author Kevin Smith and guest-starring Aquaman, the recent youngster Titans and Deathstroke the Terminator!
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Additional resources for Batman The Widening Gyre #3
We get together, gather around a table, form a patrol, choose who will be GM, who will be players and then play out a mission like the stories depicted in the comic books. 53 The Gathering The first thing you need to do in order to play a mission is to get a group of players together. You’ll need two to five players (including yourself). Set a date. Plan ahead; give everyone a few days notice and block out about four hours. This will give you plenty of time to get together, talk for a while, play through a mission and then wrap up and clean up.
Not because they’re powerful (they’re not), but because of the way they influence the decisions you make in play. Like skills, traits have their own chapter in the back of the book. Each trait has its own description. The chapter also describes how to use your traits in play, and how to gain and lose traits. The influence of traits in play is discussed in The Mission and Resolution chapters. Contacts Use the Contacts area of the character sheet to note characters you’ve found using your Circles ability.
33 Sadie has a Weather Watcher 4 and a Survivalist 4, but her Persuader and Scout are only 2. She’s used to running long missions that involve a lot of waiting. Traits Traits are quirks and special qualities possessed by your character. There are 50 traits to choose from: Bigpaw, Bitter, Bodyguard, Bold, Brave, Calm, Clever, Compassionate, Cunning, Curious, Deep Ear, Defender, Determined, Driven, Early Riser, Extrovert, Fat, Fearful, Fearless, Fiery, Generous, Graceful, Guard’s Oath, Innocent, Jaded, Leader, Longtail, Lost, Natural Bearings, Nimble, Nocturnal, Oldfur, Quick-Witted, Quiet, Scarred, Sharp-Eyed, Sharptooth, Short, Skeptical, Skinny, Stoic, Stubborn, Suspicious, Tall, Thoughtful, Tough, Weather Sense, Wise, Wolf’s Snout and Young.